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You may be surprised, given our name, to learn that there are only two of us. At BCC, we've opted to stay small because we're firm believers in the idea that a small but experienced engineering team has always been the best vehicle for creating new software products. With our wealth of experience in both the user interface and infrastructural sides of app-building, we pride ourselves on our tiny team's ability to deliver big team results.

Here's a little bit more about us.


Buzz Andersen has over a decade of experience shipping Mac and iOS software. As an independent developer he created two successful applications: PodWorks, a popular iPod utility for the Mac; and Birdfeed, a highly regarded iOS Twitter client (later acquired by Thing Labs). He spent four years learning from the best engineers, designers, and product managers in the business at Apple--first as part of the team responsible for shipping OS X, and then as an engineer on the Pro Apps team. As part of Square's founding team, he helped launch the company's revolutionary mobile payment system. Most recently he helped Tumblr build its first in-house mobile team and dramatically improve the quality of its mobile offering.


After an early start doing iOS consulting in his native Texas, Phillip Bowden did a tour of duty in the late 2000s iOS geolocation wars as part of the founding team at Gowalla. He later returned to the world of consulting with Black Pixel, where he worked on a string of high profile projects for major brands and startups alike. After Phillip moved to NYC, Buzz managed to lure him to Tumblr, where he helped revamp and modernize the company's popular iOS app. Having worked with a succession of the industry's most demanding designers, Phillip has acquired substantial expertise in writing sophisticated, maintainable graphics and user interface code.

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